Home
About
Plugins
Buy Material Pipeline

ONELVXE | Production Studio

Home
About
Plugins
Buy Material Pipeline
j123
March 2, 2016
Blender 3D, Blog, Lighting, Shading, Texturing, Training, Tutorial

Realistic Lighting, Shading and Texturing Workflows in Blender 3D -- Part 3.1: VFX & Camera Settings - YouTube

j123
March 2, 2016
Blender 3D, Blog, Lighting, Shading, Texturing, Training, Tutorial

Part 3 of the Blender Production Workflow Series. Topics covered include VFX and Camera Settings. We create a particle field to give our image an interesting backdrop, and then use Depth of Field and Bokeh effects to simulate real world camera effects.

Source:https://www.youtube.com/watch?v=j0lpib2k6d8

Tagged: blender, 3d, training, tutorial, series

Newer PostRealistic Lighting, Shading and Texturing Workflows in Blender 3D -- Part 3.2: Color & Compositing - YouTube
Older PostRealistic Lighting, Shading and Texturing Workflows in Blender 3D -- Part 2: Render Settings - YouTube
Back to Top
Contact
Newsletter
Training
Terms of Service
onelvxe@gmail.com